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- on enterFrame
- puppetPalette(0)
- if the soundEnabled = 0 then
- puppetSprite(48, 1)
- set the castNum of sprite 48 to cast "SoundOff1"
- updateStage()
- end if
- end
-
- on mouseDown
- if (the clickOn >= 12) and (the clickOn <= 20) then
- BUTTONDOWN()
- else
- if the clickOn = 48 then
- puppetSound("click")
- end if
- end if
- end
-
- on mouseUp
- global exitFrame, pause, voice
- if (the clickOn >= 12) and (the clickOn <= 20) then
- puppetSprite(48, 0)
- if soundBusy(2) then
- sound stop 2
- end if
- if the clickOn = 12 then
- puppetSprite(48, 0)
- set voice to 1
- play frame "movies"
- else
- if the clickOn = 13 then
- puppetSprite(48, 0)
- set voice to 1
- play frame "photo"
- else
- if the clickOn = 14 then
- puppetSprite(48, 0)
- set voice to 1
- play frame "interac"
- else
- if the clickOn = 15 then
- puppetSprite(48, 0)
- set voice to 1
- play frame "bbs"
- else
- if the clickOn = 16 then
- ORDERBUTTON()
- else
- if the clickOn = 18 then
- HIDEBUTTON()
- else
- if the clickOn = 20 then
- quit()
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- if the clickOn = 48 then
- CHANGESOUND1()
- end if
- end
-
- on exitFrame
- global fixpal
- if soundBusy(2) then
- go(the frame)
- else
- go(5)
- end if
- end
-